But once you are over half the F line you should really rotate your guns to port. For example on two brothers map: If you spawn south and take the west flank you will have your guns on starboard most times at the start. Do use ctrl X to pre turn your guns when turning out or changing the direction you push. Turret rotation is most often fast enough to keep up with constant maneuvering. As long as you keep angled your armor can bounce quite a lot of incoming fire. She's quite agile and around 10k range her biggest flaw is much less of a problem and her guns can really put the hurt to the enemy team. Cleveland is kinda bad at long range engagements due to her space arcs but if your team is pushing a flank hard you could get in the thick of things and dive in brawling range. If there are CV's I like to get to friendly bb's as fast as possible for AA screening and wait how the map unfolds for a bit.
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